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Battleplan: American Civil War Full Crack [key Serial]

Updated: Mar 8, 2020





















































About This Game Welcome to fastplay wargaming, a new kind of strategy game experience.Battleplan: American Civil War is an exciting top-down real time/turn-based hybrid strategy game. Take command of either Confederate or Union troops and fight your way through ten of the American Civil War’s most famous battles.Experience the excitement and satisfaction of co-ordinating plans, seeing them through, revising them dynamically and achieving victory over an opponent with several strategies to employ against you.A pure strategy experience, Battleplan: American Civil War’s gameplay focuses solely on battle management – the only thing you have to worry about is where best to send your troops and how best to keep them supplied.The short, demanding battles can be ideal for brief journeys as each can take as little as ten minutes to play.- Play as Union or Confederate- Campaign or one off-battles- Three difficulty settings- Historically faithful simulation of large-scale battles at divisional and brigade level- Factor in weather & reinforcements- Random reinforcements and No Pause mode for a greater challenge- Unique ‘automatic’ and high-level command battle mechanics- Manage messengers and lines of communication- Historically accurate corps commander personalities- Build pontoons and earthworks- Ammunition and supply management- NEW! Change the pace of battle to suit your style with Patch 1.1's Speed Slider (in Options)Learn to control your armies, think strategically, and unfold complex attacks in the face of a cunning enemy while dealing with an ever-changing battlefield.Experience the excitement and satisfaction of co-ordinating plans, seeing them through, revising them dynamically and achieving victory over an opponent capable of surprising you with unorthodox plans of their own. a09c17d780 Title: Battleplan: American Civil WarGenre: Casual, Simulation, StrategyDeveloper:The Mustard CorporationPublisher:KISS ltd, Osprey PublishingRelease Date: 4 Jul, 2014 Battleplan: American Civil War Full Crack [key Serial] The game starts and runs fine, but the UI does not appear. So you can't do anything once you load the battle. Looks interesting, and was willing to give it a chance, but the UI not loading seems to be a common problem and there's no more support for this game. Do not buy it.. What a fun little no-frills real-time Civil War Game... that doesn't work. The graphics are kind of bare bones, which is fine with me, and the interface is very simple and easy to use. But it is damn near impossible to consistantly get units to do what you want them to do. (This is as of 1.3).The major problem with this game is getting units to move is an uncertain affair. There is a kind of cool mechanic where sometimes your orders don't get through, simulating the communication difficulties of the second world war. I can go with that. What I can't go with is when you give an order, it get's accepted, and the unit doesn't move. Even after you repeat the order. Again. And again. And again. And again. Units will just randomly "stick" in spots and will be essentially worthless for the rest of the battle.Worse are river crossings. I played Chancellorsville as the Union. Most of my force started across the river. There are several bridges. I must have re-issued my orders three dozen times before I got them across. Meanwhile, the few who stragged over the bridge got savaged one by one, because no one followed them. Most of the game can be more or less played and even enjoyed if you really try, but on a battle like that where you have to cross a river... forget about it. Don\u2019t bother.Beyond that, the game really doesn\u2019t do a good job at communicating what is going on. The units are represented with boxy little symbols, which is fine with me, but half the time, I can\u2019t even tell who\u2019s firing. Sometimes, my units just suddenly die. No warning, just poof. Sometimes it\u2019s because there is a hidden enemy, but sometimes, they will just randomly panic and flee, even if not under fire.The sad part is there is a really fun game hiding under here. This is one of those games that I want badly to recommend, but cant. I love the design idea, love the genre, love supporting indies, but the game just doesn\u2019t play right. Unless you are willing to put up with some major frustration and love Civil War RTS, I\u2019d pass.. Just because this game is cheap doesn't mean that the controls for command and movement should be so hard to use. Controls are the basics in a game (the meat and potatos) This game falls very short in controling units which is basically the main goal in a game like this. The arrow drag is horrible you shouldn't be able to drag a clunky arrow around trying to move units expecially when they are in combat. This game should be point and click like every other wargame. Point and click makes it much easier to control units. This game is basically from what I feel is for an ipad where you can move your finger on the screen to move units. This was not supposed to be for the PC. I do understand that this is supposed to easy and fun game to play. But get the basics right in a game or just leave it on the ipad. geez.... At first i thought this game was fun. But then I lost the 1st Battle of Bullrun because i pulled a unit off a victory point at the last second to chase another unit away. The game has a lot of potential but in it's current state is pretty terrible. I attacked one unit of union militia with four units of confederate veterans and they were all routed after they lost literally ten guys. Instead of militia retreating, they literally fight to the death. But the biggest problem is probably units completely dying without getting shot. I attacked some artillery with 800 veterans and the entire unit died instantly. Nothing shot at them. They just died. So yeah this game is pretty crappy. Not worth the money. Battleplan: American Civil War could get by with its minimalistic graphics if, upon closer inspection, it had some real depth in the gameplay by the way of ultra historically correct maps and commander and unit details. It doesn't have any of these elements, and so I'll go ahead with the only two positives I can think of: 1) One interesting function that this game has, that I wish others did, is that all commands issued by the General must be received by a messenger. If the messenger dies, the message is not received and the unit you're attempting to move stays where it is. Sometimes unit commanders will refuse a command -- no reason is ever given, but both of these elements add some character and unpredictability.2) The Steam wallpapers are pretty cool. Yep. The flaws are manifold, but I will go for the chief hang ups that I have with this game: it rarely works, and it has zero support. I have an ASUS G73jh that cannot run this game, and yet a low-end Dell at work, that barely runs Minesweeper, can somehow get the game running. Take a few minutes in the forum and you'll see that it is a crapshoot if this game will run for you -- and the only pseudo-representative of the company can do nothing but forward e-mails after asking you to jump through diagnostic hoops. As Steam customers, I believe we deserve a little more.Stay away from this title.. This games does a nice job of balancing abstraction while maintaining enough tactical elements to make it compelling. A very clean and consistent UI contributes to smooth play.I like it. 9\/10

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